Meet Jack

Short internal explainer video to the question :
“What does a the development manager do at Riot Games?”.

Characters Design by Theo.

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BEHIND THE SCENES

Initially, the idea was to build the whole campus so the journey of Jack would reveal the logo as their world. A world that actually represents metaphorically the real campus based on Olympic blvd, LA, CA. Unfortunately, I ended up modeling only what was relevant – due to time limitation.

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DETAIL PLANTS

Inspiration and results.

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DETAIL OFFICE

Inspiration and results.

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CHARACTER

The idea was to take the style of a 2d Animation and add more depth to it. Alternating top view to isometric-ish was the solution. I also knew from day one that the “corporate” character was really important to keep up with the message. I had to find the good style, not too stocky, not too cartoon. Thankfully to Susie, Theo Aretos was the perfect man for that task!

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R&D

Various images of the initial process looking for a style, textures and to define elements.

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Behind the scene

Screenshot of the project

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Client
Roles
Art Director, CG Generalist, Designer, Lighter, Modeler, Render, Shader
Tools